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Posts Tagged ‘Mobile Gaming’

Time Spent Online By Activity & Device, 2012 [CHART]

Social media captures 31% of smartphone internet time, compared to 18% of PC internet time.

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Mobile Gaming By Time Of Day, December 2012 [CHART]

Mobile gamers place a high level of value on the experience gaming provides and they’re most likely to want to have that experience at night time.

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US Mobile Gaming Revenues, 2010-2016 [CHART]

US mobile gaming revenue will come from a combination of paid downloads, in-game purchases of virtual goods and in-game advertising.

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Mobile Content Activities, June 2012 [CHART]

Game playing topped the list of mobile content activities among US tablet owners in June 2012, with 59% of respondents having done this activity.

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Mobile, Online Casual & Social Gamers, 2010-2014 [CHART]

US audiences for mobile games are growing rapidly, while audiences for social and online casual gaming are expected to grow more modestly.

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Two-Thirds Find Mobile Ads Annoying, Forrester Study Finds [REPORT]

Two-thirds of consumers found mobile ads annoying, higher than the percentage of respondents who said they are annoyed by TV and web-based advertising.

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Daily & Weekly Content Activities Of Tablet Owners, August 2012 [TABLE]

Pew found that getting the news was the No. 2 activity conducted on tablets both on a daily and weekly basis, not far behind email.

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US Mobile Gaming Revenues By Type, 2010-2016 [CHART]

eMarketer expects download fees to account for a shrinking share of the total beginning in 2013.

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Online American Mothers & The Devices They Own [CHART]

Mothers were especially fond of PCs, which had a penetration rate of almost 100%. But smart phones, too, had a penetration rate among mothers (83%) well above the average.

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Mobile Devices & Insomnia [CHART]

Tablet and mobile activities are as likely to keep device owners awake as are TV and computer activities.

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