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Posts Tagged ‘Gaming’

Americans’ Favorite Media Activities By Generation, March 2013 [CHART]

64% of Americans rank watching TV (on any device) as one of their top-3 media activities, down from a high of 71% in 2009 and 2010 but enough to keep TV viewing as America’s favorite media activity.

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Multitainment Behavior By Generation, March 2013 [TABLE]

81% of Americans almost always or always engage in another activity while watching their home TV, with that figure rising to a high of 88% among 24-29-year-olds.

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Activities Performed On Computers vs. Tablets vs. Smart Phones [CHART]

45% of consumers who use their mobile devices to shop report using the device to compare prices.

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Consumer Reactions To Multi-Screen Advertising, March 2013 [CHART]

Almost three-quarters of multi-screen consumers across 5 major markets agree that advertising can be helpful in telling them about new products or brands that might interest them.

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Use Of Game Consoles To Stream Video, 2010-2012 [CHART]

Americans still use their game consoles mostly for playing video games, but video on-demand (VOD) and streaming services are capturing more of console usage time.

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Video Gaming Landscape [INFOGRAPHIC]

This infographic from LUMA Partners illustrates today’s complex video gaming landscape.

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American Mobile, Social & Casual Gamers, 2010-2014 [CHART]

Social games are reaching a level of maturity, and therefore the numbers for monthly unique users are falling.

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US Digital Game Revenues, January 2012 & January 2013 [CHART]

SuperData pegged the digital games market at $960 million at the beginning of this year, up from $691 million in January 2012.

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College Students' Top Mobile Activities, November 2012 [CHART]

When asked to name their most frequent mobile activity, other than talking or texting, fully 25% of college students cited accessing Facebook.

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Mobile Behavior Of American Smart Phone Users, December 2012 [TABLE]

This year there will be 121.3 million mobile gamers in the US, accounting for 49% of all mobile users.

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