Skip to content
e-Strategy
  • Videos
  • Trends
  • Articles
e-Strategy
  • Videos
  • Trends
  • Articles

Posts Tagged ‘Social Gaming’

American Mobile, Social & Casual Gamers, 2010-2014 [CHART]

Social games are reaching a level of maturity, and therefore the numbers for monthly unique users are falling.

Read More

US Digital Game Revenues, January 2012 & January 2013 [CHART]

SuperData pegged the digital games market at $960 million at the beginning of this year, up from $691 million in January 2012.

Read More

Changes In Small Businesses Social Media Marketing Spending In 2013 [CHART]

Nearly three out of five small businesses said they will spend more on social advertising, promoted postings and sponsored tweets.

Read More

Tech Startup Success & Failure [INFOGRAPHIC]

90% of technology startups fail. This inforgraphic from Allmand Law looks at the successes and failures of well-known tech startups.

Read More

Top 3 Activities Moving From Desktop To Mobile, February 2013 [TABLE]

Almost 4 in 10 PC users are now accessing content on their tablets and smart phones instead of their desktops.

Read More

Generation V Social Network Behavior, February 2012 [CHART]

Social networking is also becoming more common among kids, despite being strictly forbidden for those under 13. Once again, gaming is one of kids’ favorite social media activities.

Read More

Leading Social Media Marketing Tactics, April 2012 [TABLE]

46% of US marketers reportedly used Facebook messaging as a marketing tactic. However, when looking toward the next 12 months, only 19% said they planned to continue using Facebook private messages.

Read More

Social & Casual Games In 2012 [INFOGRAPHIC]

This infographic by Rebel Entertainment shows how social games left their mark in 2012.

Read More

FarmVille 2 [INFOGRAPHIC]

This infographic by game developer Zynga shares some fascinating facts about its FarmVille 2 game.

Read More

Mobile, Online Casual & Social Gamers, 2010-2014 [CHART]

US audiences for mobile games are growing rapidly, while audiences for social and online casual gaming are expected to grow more modestly.

Read More
« Newer Posts
Older Posts »
© 2025 e-Strategy | Powered by Beaver Builder