Posts Tagged ‘Gaming’
How Mobile Owners Plan To Use Their Devices In 2013 [CHART]
34.7% of mobile users said they would spend more time this year with their devices, compared to just 5.7% who said they would tone it down a little.
Read MoreSocial & Casual Games In 2012 [INFOGRAPHIC]
This infographic by Rebel Entertainment shows how social games left their mark in 2012.
Read MoreTime Spent Online By Activity & Device, 2012 [CHART]
Social media captures 31% of smartphone internet time, compared to 18% of PC internet time.
Read MoreMobile Gaming By Time Of Day, December 2012 [CHART]
Mobile gamers place a high level of value on the experience gaming provides and they’re most likely to want to have that experience at night time.
Read MoreUS Mobile Gaming Revenues, 2010-2016 [CHART]
US mobile gaming revenue will come from a combination of paid downloads, in-game purchases of virtual goods and in-game advertising.
Read MoreMobile Content Activities, June 2012 [CHART]
Game playing topped the list of mobile content activities among US tablet owners in June 2012, with 59% of respondents having done this activity.
Read MoreTime Spent With Mobile Apps By Category, November 2012 [CHART]
US consumers spent an average 127 minutes on mobile apps per day. That’s up 35% from 94 minutes spent per day in December 2011.
Read MoreMillennials & Branded Entertainment, December 2012 [CHART]
4 in 10 Millennials from around the world want brands to allow them to influence their products (co-creation).
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