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Consumer Behavior

Millennial Teen Media Consumption, November 2015 [CHART]

Teens (aged 13-18) in the US spend roughly 9 hours per day with media, including more than 6-and-a-half hours with screen media.

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Millennials' Top Mobile Phone Activities, November 2015 [CHART]

Some 58% of American adults consider themselves addicted to their phone, and that figure rises to 76% among Millennials.

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Facebook Brand Post Interaction Rates By Content Type, 2014 vs 2015 [CHART]

Image and video post interaction rates on Facebook dropped on a year-over-year basis in Q3, as they did in Q2, with the opposite trend apparent for link and text posts.

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Technology Device Owner Demographics, November 2015 [CHART]

Slightly more than two-thirds of American adults (68%) now own a smartphone, representing a rapid rise from about half that proportion (35%) in mid-2011.

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Email Open Rates By Hour Scheduled, 2014 [CHART]

Open rates tended to be highest for emails scheduled in the evening hours, and lower for those scheduled in the early morning and traditional work hours.

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Most Important Elements Of The Customer Experience, October 2015 [CHART]

The number of different touch points and complexity of the customer experience (CX) ranks as the greatest barrier preventing organizations from improving CX.

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Consumers' Website Experience Expectations, October 2015 [CHART]

A high-performing website is again more important to consumers than fresh and updated content, a consistent cross-screen experience and personalized content.

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Consumer Attitudes Toward Brand Advocacy By Generation, October 2015 [CHART]

When it comes to controversial social issues, around half of youth and Gen Xers feel that brands should stick with their core beliefs even if goes against popular opinion.

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Types Of News For Which Mobile Users Prefer A Browser vs An App, August 2015 [CHART]

For some activities, mobile users have a clear preference about app vs. browser usage.

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Why People Buy Wearable Devices, August 2015 [CHART]

Consumer intention to be more active and lose weight is spearheading the adoption of wearables.

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