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Mobile Marketing

Top 10 Smart Phone Apps, October 2013 [CHART]

With 25.5% reach among adult iOS and Android app users, Instagram ranked as the 10th-largest smartphone application during the 3-month period ending in October 2013.

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Online Video Ad View Share By Device & Content Duration, Q3 2013 [CHART]

During Q3, 72% of ad views on Android phones were derived from content less than 5 minutes in length, with the corresponding figure at 77% for iPhone users.

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Global Mobile Gaming Revenues, 2013 & 2018 [CHART]

Newzoo determined that the market overall would grow by about 162.6% between 2012 and 2016.

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Global Mobile Gaming Revenues By Device Type, 2012, 2013 & 2016 [CHART]

In 2012, tablets accounted for just over 23% of the mobile gaming market, while smartphones boasted a portion of nearly 77%—a 54-percentage-point lead.

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Share Of Average Time Spent Per Day On Select Online Activities, 2010-2013 [TABLE]

Fragmented multiscreen media consumption has left marketers struggling to keep up or get a word in edgewise.

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Mobile Shopping & Mobile Offers, December 2013 [TABLE]

61% of respondents have performed at least a single shopping-related task on their mobile phone, and 36% have shopped on their smartphone at some point during the last 3 months.

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Unaided Brand Recall For Online Video By Device, June 2013 [CHART]

Millennial video viewers recalled ads with less frequency than did Gen Xers, no matter what device was being used to watch content.

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How People Watch Mobile Online Video by Device & Generation, June 2013 [TABLE]

Video apps emerged as a popular means of watching digital videos across all age demographics.

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Top Mobile Devices, Q3 2013 [TABLE]

Apple devices may have dominated in ad impression share across the globe in Q3, but some Samsung mobile devices appeared to see greater engagement than the iPhone.

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Privacy Concerns Over Wearable Computers, September 2013 [CHART]

On average, around one-third of internet users in select countries were worried that wearable devices would invade people’s privacy.

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